Analysis of Dying Light: The Following – Enhanced Edition

Infected classes are the same, the use of arms has hardly changed, the controls are identical, the mechanics of day and night makes the undead become much more dangerous when the sun sets well again present, the crafting system repeats its important role in process of fabricating objects with materials found, and so on.

However, The Following knows to provide fair novelties like to make the experience feel slightly different and relatively fresh, although the sensations transmitted at the end are almost the same. Input we design own map, changing a city full of high-rise buildings by long stretches of field, which has made ​​the parkour lose much importance. Mind you, this is still present and there are many times when we will force to implement our ability as climbers, but has now gone from being one of the mechanical protagonists to one that is relegated to the background.

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