Memory of a Broken Dimension: Melting brains, one level at a time
Take the case of Memory of a Broken Dimension. When executed, there is no kind of introduction, and all we see is a baptized RELICS, similar to the old MS-DOS interface aspect. If you decide to seek more data you will see that many people even managed to surpass this part. Luckily, I’m an old rider with several years of DOS on the shoulders, but the explanation for what follows next is … complicated . In very relaxed terms, Memory of a Broken Dimension is a game of exploration. Each of the levels, chaotic, erratic, and almost senseless, requiring the interpretation of very small tracks, and observing “objects” (Cracks? Errors?) from different angles. The solutions are not “find”, but “manifest”, so to speak.